Midnight Works

Sound Designer

  • Midnight Works

      IT; 50–250 співробітників
    • Дистанційна робота
    • Повна зайнятість. Досвід роботи від 1 року.
    • Ответственность
    • Звуковой дизайн
    • Внимательность
    • Ableton Live
    • REAPER
    • PreSonus Studio One
    • Мастеринг
    • iZotope RX
    • DAW
    • Foley
    • Игра на музыкальных инструментах
    • Обработка звука
    • Звукозапись
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    Опис вакансії

    Responsibilities:

    • Creating and designing original sound effects, ambiences, and textures using: personal recordings (field/foley) sound libraries or synthesis from scratch (e.g., Phase Plant, Vital)

    • Editing, mixing, and mastering audio assets for implementation (optimized, clean, normalized, and properly named)

    • Searching for and preparing music tracks (Epidemic Sound) for integration, including: editing, creating loop versions as needed

    • Adapting sounds for use in basic audio systems in game engines (Unity/Unreal audio components)

    • Willingness to learn FMOD Studio for future projects

    Mandatory skills:

    • Knowledge of at least one professional DAW (Studio One, Reaper, Ableton Live, etc.)

    • Understanding of audio formats (difference between WAV, MP3, etc.)

    • Knowledge of sound processing principles (how plugins work: EQ, Compressor/Limiter, Distortion, Reverb, etc.)

    • Familiarity with Izotope RX or equivalent software (for sound cleaning)

    • Imagination (ability to visualize what’s needed and recreate it through audio layers)

    • Developed hearing and strong attention to detail

    • Ability to logically structure information

    Nice to have:

    • Experience recording sound with a recorder (smartphone, portable mic, or studio)

    • Experience working with Trello, Notion, or other project management tools

    • English language skills (at least A2-B1 level)

    • Experience working with AI tools (e.g., Replica Studio, Eleven Labs)

    Would be a plus:

    • Basic knowledge of Git

    • Musical background (played an instrument or composed electronic music)

    • Experience in sound synthesis (Phase Plant, Serum, Vital)

    • Basic knowledge/familiarity with Unity or Unreal game engines

    • Basic knowledge/familiarity with FMOD Studio middleware


    Midnight Works

    IT, 50–250 співробітників

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